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ProofPatternsMobile organization

Mobile organization

AGENCY

5 patterns · 61 working examples

The non-obvious rule

Your mobile app's screens all follow one organization — lists, details, and menus derived from a single source — so every screen feels like the same app.

What's covered here

5 patterns · 61 working examples

These aren't chapter titles — each one is an enforced rule your AI builds against. And the patterns don't just teach the shape: the working examples are real code that lands in your project.

CRUD master detail organization

Organizing list and manage screens as siblings instead of nesting them

AGENCY
Shared nav config decomposition

Keeping per-entity nav config from being copy-pasted across every screen

AGENCY
Shared vs app and state

Deciding whether a definition or a piece of state lives in shared or app code

AGENCY
Screen decomposition

Breaking a screen into orchestrator and leaf parts without over-splitting

AGENCY
Multi tenant workspace resolution

Resolving which workspace a multi-tenant user lands in on open

AGENCY

What breaks without it

Three screens in, the app has three different navigation styles.

All areas

Back to the full census.

Why this works

The mechanism argument that applies here.

Pricing

See which plan unlocks mobile organization.

See your plan's patterns